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Archive for the 'iphone' Category

Bugs I found during beta/adhoc testing…

March 3rd, 2009 - Programming, Technology, iphone - Comments Off

Here are a some of bugs/things I found after the application had been released to adhoc (beta) users. All good reasons to spend as much time in this phase as possible/neccessary: 1) I failed to ‘retain’ a property that happened to be the one locating the website. It seemed to work at start-up but (for [...]

FMDB (Flying Meat DB wrapper for sqlite3) for iPhone

February 26th, 2009 - iphone - Comments Off

Yesterday I started a simple application and decides to utilize FMDB wrappers sqlite3. Why? sqlite3 function calls are low level C, and binding between Object-C types and these C function calls is a little cumbersome and ugly (converting to/from UTF8 string and such.) The more code, the more clutter/change for bugs & maintenance headache. Less [...]

Providing an iPhone/iPod Touch Device Identifier to a Developer

February 24th, 2009 - iphone - Comments Off

Since the web page I used to give out for this seems to have gone away, here is the information: A (unique) device identifier is required (by Apple) to allow adhoc (or beta) testing of applications; the developer builds the version of the application provisioned for a given set of identifiers. This is mechanism is [...]

iPhoneDevCampCO #3

February 23rd, 2009 - Colorado, Programming, iphone - Comments Off

I attended iPhoneDevCampCO #3 on Saturday, and was pleased to see a bunch of new as well as old faces. Joe Pezillo (aka Metafy), Danny Newman, Kendall Gelner, and bunch of other good folk. Many folks were there to learn about iPhone Development, some to learn about iPhone Developer marketing (how to promote one’s app), [...]

Installing Adhoc (Beta) iPhone Applications via iTunes on Microsoft Windows

February 19th, 2009 - Programming, Technology, Uncategorized, iphone - Comments Off

How to install Adhoc (Beta) iPhone Applications via iTunes on Microsoft Windows.

iPhone Development for Mac Development Newbies

January 18th, 2009 - Programming, Technology, Work, iphone - 1 Comment

I recently switched to a Mac platform (for pleasure) and started developing on it, and even more recently started iPhone application development. I’d never seen (or heard of) xcode, cocoa, and those things. I’ve found the experience at times trivially easy (e.g. download/run/launch a sample in seconds, then learn from it’s code. Awesome) and sometimes [...]